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TextSeer Mac Development

posted Apr 28, 2011, 6:38 AM by Evan Morrison
It should come as no surprise that TextSeer is cross platform (after all, all of it's components are cross platform). 

Next is to finish off the ParComp function (which is not working because of the way that the pairwise annotation accumulation engine builds up scenarios. I'm thinking that this is easily fixed by adding a method to pull existing edges from the parent model onto the scenario, rather than building from the linkedlist like it currently is. 

At the same time, I'm working on extending the theoretical story, so that this is not Goal BPM, rather the story builds on GoalBPM and starts to factor in QoS during the realisation.